Sunday, 29 July 2012

Week 2 Origination

This week comprised of a number of tasks; Reviewing Chapter 1 of the book Simplicity by John Maeda; playing thinking games where we communicated without wordsStudying the design process; and, finally during this session we collaborated with members from our class to present a number of ideas that might develop to exhibition.


Task 1 Reading Quiz -  Simplicity by John Maeda - Chapter 1
Questions are provided in lecture notes

1. What does the acronym SHE mean according to the book?
S = Shrink, to make things smaller makes then more attractive as they evoke the feeling of pity and then surprise a customer with their functionalityH = Hide, when you hide the complexity of a complex object it becomes simple, making it more attractiveE = Embody, when an object is simple by being shrunk and having its features hidden it is helpful to embody the object with value to improve the perception of its value2. In your words define ‘humanist technologist’

The Dictionary defines Humanist as : "Humanist beliefs stress the potential value and goodness of human beings, emphasize common human needs, and seek solely rational ways of solving human problems."
With the definition of humanist in mind and the work of John Maeda, I think Humanist technologist is about looking at the value of technology and how it can work for the needs of people, to solve their problems without creating more work.3. How can you apply the notion of reduce to your own design process? (give a specific example)  From the initial idea, remove items or functions and see if the design still reaches the same goal. You can test this by asking a review group, does the design work with the reductions.
For example, you can Brainstorm an idea to design a bike helmet, reduce your idea to the simple function and illustrated designs, test with prototype and adjust the final design with feedback.4. From what you have read in Chapter 1, explain the relationship between complexity and simplicity (give 3 specific examples from the book OR your own experiences)
The balance between how simple an object can be without loosing its function.

Eg, TV remote –how many buttons to show

Car – how many functions are on display and how do you activate these functions.

Phone – how many functions and how they are activate
The balance between how simple an object can be without loosing its function.

Eg, TV remote –how many buttons to show

Car – how many functions are on display and how do you activate these functions.

Phone – how many functions and how they are activated.

Task 2 Thinking Game - Communicate without words

Based on statistics presented in class that 55% of communication is based on "non-verbal" we tested this theory with a task, we paired into two and after writing a task down we communicated it to our partner without words.

The tasks I wrote were:

  1. Would you like to go for coffee?
  2. Its too dark, turn on a light.
  3. Read a book.

Moniba wrote:

  1. Where is your phone?
  2. Take off your glasses?

Results

  1. Would you like to go for coffee?  was interpreted as "Would you like to go for a drink / coffee?"
  2. Its too dark, turn on a light.  was interpreted as "its too dark to read, you need light"
  3. Read a book for me.  was interpreted as "read a book"

  1. Where is your phone? was interpreted as "call me"
  2. Take off your glasses? was interpreted as "take off your glasses"
It was not surprising that 4 of the 5 communications were accurate, the task quickly demonstrated the effect of non-verbal communication.

Further information on "Visual Grammar: How to Communicate Without Words" can be found at this URL: http://www.vanseodesign.com/web-design/visual-grammar/.


The best ways on how to communicate an idea can be found at this URL; http://www.masternewmedia.org/visual-thinking-and-communication-solutions-look-see-imagine-and-show/. Here, Peter Morville talks about different types of visual communication, including:
  • Stories with a picture to motivate people to take action and remember
  • Proverbs to evoke experiences and how they are delt with
  • Personas to tell a story
  • Scenarios, where you place personas in a context
  • Content Inventories
  • Analytics
  • User Surveys
  • Concept Maps
  • System MapsProcess Flow
  • Wireframes - sketches of structures
  • Storyboards
  • Concept Designs
  • Prototypes
  • Narrative Report
  • Presentations - tell a story but can be boring
  • Plans
  • Specifications
  • Style Guides - show a standard 
  • Design Patterns

Task 3 - Study the Design Process IDEO Deep Dive

1. What type of organisation is IDEO?
IDEO is a product developer, they specialize in the process of design. 
 2. What are the different processes they employ in design research? 
  • The problem or need is communicated, what is important to the new design, for example safety, theft etc
  • Staff then break into groups and talk to the “real experts’, for example, in trolley development they talk to the trolley collector and the shoppers.
  • The teams then meet together to discuss what they learnt and what the solution might be. There is no wrong idea, and at this stage no criticism for any idea. It is focused chaos, enlightened trial and error will win the day over a lone genius.
  • There are then side sessions to deal with time constraints while continuing to solve the problem, here they narrow down what is not possible, eg can it be built in a day?
  • Mock-ups are completed and presented. Fail often to succeed sooner.
  • Review what worked in the mock-ups, take the best elements for the final design.
It works with hours of time, an open mind, great ideas and team work.

To represent the design process I found the flow chart on the Nasa site (http://www.nasa.gov/audience/foreducators/plantgrowth/reference/Eng_Design_5-12.html)



3. How did they define the range and scope of the problem?
IDEO listened to the “real experts” and then presented this as a group to define the range and scope of the problem. They also talked to their client about their requirements, for example, the trolley would need to be made in one day, and there was a problem with safety and theft.

4. How could you apply their methodology to developing a concept for your exhibition piece?
  • Be clear with your guidelines, what is it you would like to achieve. 
  • Talk to others that had done it before, the “real experts” 
  • Brainstorm your idea with the group. 
  • Create a mock-up. 
  • Present the mock-up to the group for feedback 
  • Based on the feedback, alter your final design for presentation.

Task 4 - Collaborate to develop a test concept for exhibition

In this task I collaborated with Paul and Katelyn and we discussed a number of ideas before settling on a concept to design covers for bicycle helmets, inspired by the droll colour and designs currently available.

We thought the helmet covers would not only provide a better aesthetic look but they may be helpful to the competitive rider during competition or fun rides. In this situation, the main competition to the bike helmet cover is the t-shirt, so why would you buy a cover when you can get a t-shirt to represent the event:
  • covers are cheaper
  • a cover can ID a club when the shirt might ID the event
  • one size fits all, helps when ordering for groups
  • a cover adds another level of identification
  • if the cover included a visor, this may help with sun protection or protection from the rain
  • a secret pocket might help with carrying a key or cash
As part of the exhibition we would also like to include a mock web site and a blog detailing the product.

Other things to consider included they type of material to use, this would need to be breathable to keep the riders head cool.

We would need to design a patter, maybe one for children and one for adults to fit both a child and adult helmet.

We would need to be able to print on the fabric without loosing the quality of the illustration when the cover is stretched over different shaped helmets.

Could the illustration be an iron on decal?


We agreed on the following action for our next collaboration for Friday 3 August.
  • Cherill - bring in a selection of bike helmets
  • Paul - bring in a sample of material
  • All - bring in 2 designs, A4 sketch or illustrator file
    • Paul - brain and circuit
    • Katelyn - kids theme
    • Cherill - Club logo and ladies theme

Friday, 20 July 2012

Week 1 Origination

Week 1 of Collaboration and Exhibition introduces us to the dual subject of Design Origination and Design Collaboration. For the first three weeks we are required to blog about design origination and then continue this blog but include design collaboration thereafter.

During class we completed a group exercise to define concept, origination, critical discourse, critical thinking and creative thinking. Secondly, we were presented with the task of completing a blog for the course. Thirdly, we were introduced to the book Simplicity by John Maeda, we will cover a chapter for the next 10 weeks. Finally, we researched the definition of exhibition, sources of information and exhibition perspectives.

Group Exercise to define …

Concept:
Representation of an idea or design, a solution to a problem.

An idea for a design might include, for example, what colours to use, what the layout will be.

Origination:
Is an event that is the beginning, the first step, the start of the process of creation.

Critical Discourse:
Written of verbal constructive criticisms.
Reviewing the problems, risks, helps to plan ahead.
Sets up communication, talk about it, write about it.
Great idea but can it be better?
Communication … talking

Critical Thinking:
Is internal, analyses concepts.
Critical thinking is internal while critical discourse is about communicating.

Creative Thinking:
Is looking at problems and situations from a new point of view, its brainstorming.
Its lateral thinking, stepping outside the square, an unorthodox thought pattern.


Exhibition definition

What is an exhibition?
Visual display of work (design or art) with a central theme, idea or a common group of people.

What venues would be suitable?
Depending on the weather indoor or out door venues, for example, parks, streets, art show rooms, halls, public display areas.
Consider … what you are showing, it’s size, can it fill a room, what electrical needs are required, what public facilities might be required.

What media could I use?
Sculpture, paintings .. any art or recycled material that is required.

Who are the Stakeholders?
Investors, University, me

What resources needed for an exhibition?
Venue, lighting, visual pieces, hanging materials, nails and hammer, money, labels

How do I promote it?
Social media – facebook, twitter, Uni web page
Advertising – flyers, stickers, posters

Where can I get more info on exhibitions?
Web
Students, Lecturer, Gallery staff

Sources of Information


What are the Top 5 search engines?
I’ll add the words “in the world” to be more specific
Google #1, Yahoo #2, Baidu #3, Bing #4 and Ask #5 (reference top 5 internet search engines in world)

What is the benefit of using different search engines?
Different results are produced by different search engines because results can vary depending on what you and others generally look at.

What alternative are there to search engine use?
You can visit a library to look at magazines, books – Michelle Turner is the creative arts library specialist at CDU
Communicating with other artists and using web sites like:
Ø  Youtube
Ø  Whitepapers http://www.whitepapers.org/ - research reports
Ø  International Journa of Design http://www.ijdesign.org/ojs/index.php/IJDesign/
Ø  The design files http://thedesignfiles.net/
o   Referencing Methods: see Visual Diary Specs / Showreel Specs

What are some different ways to word your web searches?
You can put an “ around particular words to narrow the search to the string of words.
Add a “-“ to exclude certain words, for example – cats will return a search without reference to cats
Ctrl F, then type the word you are looking for on an opened web site to find your particular reference
You can also use the following features:
Ø  Google – wildcard for a broader search
Ø  Boolean Search – use and / or gives more variation on search
Ø  Google Scholar – research and peer review information, academic writers

Exhibition Perspectives

Student
Community
University
Sponsors
As a group we researched 2 perspectives, the student and university, our results are published below.

How do I put on an exhibition from a students perspective?

Ø  “Have a credible body of work” along a similar theme
Ø  Choose your best work to show
Ø  Start small – this way you can meet deadlines and represent your work well
Ø  Know the space available for exhibition
Ø  Prepare an invitation list suitable to your requiremnts
Ø  Help with marketing and promotion
Ø  Plan the resources you need
Ø  Meet deadlines
Ø  Keep a record of work and the event
Ø  Liaise with University
Ø  Keep with exhibition theme
Ø  Follow protocol of venue
Ø  Plan and organize thoroughly
Ø  Make and keep records of the event and your work


How do I put on an exhibition from the university perspective?

Ø  Liaison with promotion department
Ø  Know and follow Rules and regulations
Ø  Organisation - Ensure that all personnel involved with the exhibition –both internal and external –are clear on relevant developments as they occur and know their responsibilities.
Ø  The University will use the exhibition as a promotional tool.
Ø  An exhibition can validate the quality of lectures and teachers.
Ø  An exhibition will also show outside industries the university is competent
Ø  A successful exhibition is essential to a good Reputation.





      Research


      Why exhibit?
      As an artist I wanted to investigate others opinion on why it is important to exhibit your work ... one way of doing this is by having your own web site, in this video we hear the thoughts of a few artists ..


Basically, if you have  a web page for your art work you can show it to the world, it's easy access. People also expect that you have a web page, so as to appear professional, its best not to disappoint.


What should I exhibit?
Looking for inspiration I found some amusing exhibits, the more ludicrus the funnier they were ..

Albany International Airport Gallery, R001
"Left: Granny Panties for My Ex-Girlfriend, Benjamin Entner
Right: Untitled-Self Portrait, Spring Hofeldt" R001
"OMG, Brian Kane" R001

"350lbs Black Bear, Benjamin Entne" R001
     Reference: